Here’s the last of the spies you can play as. It’s the other half of the Highly Unlikely Mission Personnel organization. She is less into using disguises, but uses her feminine wiles to trap her target. It’s Paprika Parker!
Pretty happy with the way this one turned out. Blond hair is kind of hard to do with the way I’m doing these cards, but it turned out well, along with the ring on her finger and her cigarette. She’s only smoking because she’s a spy with a death-wish, so kids at home – Don’t smoke, don’t drink, and winners don’t do drugs!
Hope you like it, looking forward to any comments below.
This is probably going to be one of the last posts on the design of the “Shaken, Not Poisoned” cards before the game is freely available for people to print and play. It’s how the protect and poison cards look. Here’s how the front and back of the protect cards look:
I’ve made the drinks on the backs of the cards different colors so that it’s easier to put the decks together, and so that keen eyed players might be able to tell what a player is thinking when moving their spies around. If a player is looking at a protect card, they might be moving towards someone they want to protect. I’ve decided the black drinks would be for protect, and red would be the poison drinks. Here’s how the poison cards look:
I wanted the cards to be different, but not too different. I could always have the background in the poison cards be red, but I don’t think people would want to burn a whole color ink cartridge to play my game. Hopefully the drink color changes should be enough to show the different decks.
You’re a beaut bloke or sheila to have read all this, hope to see a comment from you below, and have a good one!
This post is the last one about the rules before “Shaken, Not Poisoned” is thrown out into the wild to see how other people like it. It’s the rule cards, which thankfully are small enough to fit on one card. It’s a very dry topic, but it’s great to see the rules be simple enough to fit on a two sided card.
I’m pretty sure all the rules are on there. Hopefully they make enough sense for anyone to pick up and use. If you think they are missing something, feel free to let me know in the comments below.
Thanks for reading, and hope you have a great day!
Now that BodyHuggers is done, the time has come to vote for the next free game!
This time we have 3 different board game ideas to look at. Vote for your favorite one below, and I’ll make it and produce a print and play version of it, so you can print it out at home and try it out.
Here’s the game ideas (Long time readers might recognize some of these) :
Your Grace, My Topiary is Better Than Yours: Free print and play card game, very similar to poker, but more accessible, and you get more points if you pretend to be from the 1800’s. Players will all be shown several pieces of furniture, and they will be able to play their descriptions of furniture in order to have the highest score at the end of the round. The backs of cards will be colored, so players could guess at which cards their opponents have for betting.
Lockdown: Free print and play board game, where you control a country, and some aliens. The player with the most tightly enforced police state wins! This is be very satirical, so expect cards about the NSA and TSA. You have to make sure that your citizens don’t completely panic, so you have to slowly bring the police state rules in.
Shaken, not Poisoned: Free print and play card game, where you play as spies at a grand party who all try to assassinate your targets before you are assassinated. You can team up with other spies to avoid being attacked, but targets change after each assassination, so your friend one turn could be an enemy the next turn.
Feel free to vote below! Any comments about anything to do with this site are welcome as well.