Initial storyline for episode 2 has been drafted, overall storyline has been pretty fleshed out.
Attempted to do new art for “After the Crash”. So far got the plains done, and looking to finish the other tiles soon.
Got initial designs for the Jurrita system created for Regeria Hope.
Got a bunch of playlists set up for development on Subsonic, let me know if you’re interested in listening to any of them. Pretty nerdy, but a good playlist can help with working.
Goals for May:
Submit Regeria Hope, After the Crash, and Shaken Not Poisoned to the Boston FIG.
Have some gameplay tests set up for the new Regeria Hope gameplay.
Try and have a blog post up once a week about something done well in a video game, like the opening sequence for Super Metroid, the support system in Fire Emblem: Awakening, music in games throughout the years, and more, at least for the month of May.
That wraps up the update for the past month. time to get back to making games!
This past month has been extremely busy, and April is going to be very busy as well. Finished the overall story-line “Good/honest” story line for Regeria Hope. It’s time to look at what will happen when the player wants to be corrupt, along with detailed writing of the 2nd episode.
Here’s my goals for this month, even though it’s almost done:
Get ready to be a dad. Not sure any dad can really say they are ready, but I think I’m getting close.
Finish the script for episode 2 of Regeria Hope, and get the outline done for being corrupt for the whole series.
Have a video of the Closing Statement game play for Regeria Hope up. Now that I just found out on the 13th that the new Phoenix Wright game has their own version of closing statement game play, I want to have mine out first, so that people don’t think I’m copying that. Would really like to have that done this weekend, even if I have to have basic sprites.
March 19, 2015 / / Comments Off on Regeria Hope Kickstarter has less than 7 days to go! Also, over 6000 downloads of Regeria Hope.
I haven’t been updating for a while, mostly because I’m working my cheeks off trying to get the Regeria Hope Kickstarter funded. Fingers crossed it should be hitting 75% tonight. It’s getting really, really close, so the next few days are going to be nail biting, but I think it will make it. If you haven’t seen it yet, please go check it out and share it with everyone you know!
In other Regeria Hope news, there’s been over 6,000 downloads of Regeria Hope! That basically means, if everyone that played the game pledged $1 to the Kickstarter, it would be funded right now. It’s been great to see the number of downloads go up every day, so I hope everyone that tried it liked it!
Here’s the breakdown for anyone interested:
Android: 3600+ downloads
Computer (Can’t break it out by OS): 2500+ downloads
I’m hoping the new version of Ren’Py will work even faster on Android, since there’s lots of fans there!
– Smaller timer and confidence bars.
– An easier to see “Interrupt” button.
– An easier to press menu button for Android Phones. The Android version should be updated very soon.
– Improved grammar and spelling.
– And you can show the evidence you’re expecting to show at the last statement in the area you’d want to show it. (People that have already finished it will know what that means.) Basically two pieces of evidence can work in the same statement.
There’s likely to be some much bigger changes later this month, but if you haven’t tried the game out yet, it’s much more user friendly.
Please keep the feedback coming, it’s definitely being used to make the game better.
So far, I’ve seen Regeria Hope Episode One downloaded on itch.io, gamejolt and the google play store combined for a total of over 1100 times. This might not be a lot, but seeing my first real released game being downloaded so many times is incredibly exciting.
I’m glad that so many people want to try my game out and find out the secrets behind the first case, and learn about the characters in Regeria Hope.
So if you are one of the people that tried the game out, thanks for your time.
If you are one of the people that was incredibly generous enough to donate, thank you from the bottom of my heart. It’s people like you that keep indie game devs going. I hope you found the game worth your valuable money.
November 9, 2014 / / Comments Off on 14th Of November is deadline for FREE GAME voting!
If you haven’t voted for the next free game I make, I reckon you should do it now. Why? Because this Friday the 14th of November at 12 noon EST is the closing time for votes in the poll for the next FREE game I make.