Here’s the download link!
If you liked Regeria Hope, but were annoyed your cat or dog couldn’t play, now they can! Just clip their nails and now they can paw their way through the story too. It’s exactly the same as the computer version, but portable.
If you have time, please rate the game, and leave a comment. I’d love to hear from you.
She totally will!
Episode 1 of Regeria Hope is out!
Here’s the download page.
Go download it! I hope you like it!
Here’s the last of the spies you can play as. It’s the other half of the Highly Unlikely Mission Personnel organization. She is less into using disguises, but uses her feminine wiles to trap her target. It’s Paprika Parker!
Pretty happy with the way this one turned out. Blond hair is kind of hard to do with the way I’m doing these cards, but it turned out well, along with the ring on her finger and her cigarette. She’s only smoking because she’s a spy with a death-wish, so kids at home – Don’t smoke, don’t drink, and winners don’t do drugs!
Hope you like it, looking forward to any comments below.
This is probably going to be one of the last posts on the design of the “Shaken, Not Poisoned” cards before the game is freely available for people to print and play. It’s how the protect and poison cards look. Here’s how the front and back of the protect cards look:
I’ve made the drinks on the backs of the cards different colors so that it’s easier to put the decks together, and so that keen eyed players might be able to tell what a player is thinking when moving their spies around. If a player is looking at a protect card, they might be moving towards someone they want to protect. I’ve decided the black drinks would be for protect, and red would be the poison drinks. Here’s how the poison cards look:
I wanted the cards to be different, but not too different. I could always have the background in the poison cards be red, but I don’t think people would want to burn a whole color ink cartridge to play my game. Hopefully the drink color changes should be enough to show the different decks.
You’re a beaut bloke or sheila to have read all this, hope to see a comment from you below, and have a good one!
This post is the last one about the rules before “Shaken, Not Poisoned” is thrown out into the wild to see how other people like it. It’s the rule cards, which thankfully are small enough to fit on one card. It’s a very dry topic, but it’s great to see the rules be simple enough to fit on a two sided card.
I’m pretty sure all the rules are on there. Hopefully they make enough sense for anyone to pick up and use. If you think they are missing something, feel free to let me know in the comments below.
Thanks for reading, and hope you have a great day!
Lots of great things have been happening in the Barn. So much so that I completely missed the monthly update for the end of November. So now that I’m back in East Boston, here’s what’s been happening:
- Golden Game Barn was lucky enough to have won free marketing with the lovely people at “PowerUp Games” for the next three months. I’m sure you’ll be hearing from them in the future, and they will be making an amazing trailer for Regeria Hope.
- After the Crash is being play tested by the kind people at “The Care and Feeding of Nerds“. Looking forward to hearing their feedback on the game and hope they had a great time playing it.
- Regeria Hope is very close to completion. The finish line is right there!
- I’ll also be showing Regeria Hope at the Playcrafting Demo Night on the 18th of December. Honestly, I’m getting really nervous about that. Hopefully everyone else will like it.
- If you’ve been reading along with the latest blog posts, you will have seen that “Shaken, Not Poisoned” is coming along nicely. Should have the rules and the print outs for the game ready before the end of the month. Probably try it out at the Game Makers Guild meeting next week.
- In other news, we found out that our baby will be a girl! That’s exciting times for us. Time to start thinking about stories I can read to her that have bad-ass women protagonists. If I cant’ find one she likes, we could make one together one day. I’d like that.
- It’s time for me to do the quarterly tax forms for Golden Game Barn. Time to find all those receipts….
Hope you are having a great day, hope to hear from you!
Here’s another card for today, for the organization Highly Unlikely Mission Personnel, or H.U.M.P. for short. These people are very good at disguises, but I don’t know how that will help their dance skills…
This is Slidin Foot, a master of disguise and a deft foot on the dance floor.
Hope you like it, feel free to leave a comment below. Cheers!
Here’s today’s image. It’s the female spy from the C.I.P organization, Picky Pardons.
This was kind of a tough one to do. Not sure if I like the way the turtleneck worked out. Will probably work on that a bit more.
Hope you like it, feel free to leave comments below!
Here’s today’s card. This one I had the hardest time with figuring out the font and the name of the organization, since really the main idea behind this spy is that he’s kind of an every man that is just running away, until he finds out who he really is and goes on a killing spree to return to his normal life:
Working with putting the organization name upside down for easier reading for other people playing the game. Played with putting the spy name upside down as well, but that looked funny.
Hope you like it, feel free to leave comments below.
Still have one more organization to draw, but that’s a post for later. Right now, here’s the draft version of the back of the cards for Shaken, Not Poisoned:
Glad I was able to get the martini in. The top martini is meant to be the safe one, the bottom one is the poisoned one. Might end up putting them in the poison and protect cards. Hope you like it.